bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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quad_mesh_generation.h File Reference
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Namespaces

namespace  bitrl
 
namespace  bitrl::utils
 
namespace  bitrl::utils::geom
 

Functions

void bitrl::utils::geom::build_quad_mesh (Mesh< 2 > &mesh, uint_t nx, uint_t ny, const GeomPoint< 2, real_t > &lower_point, const GeomPoint< 2, real_t > &upper_point)
 build a cartesian mesh with quad elements