|
bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
|
#include "bitrl/bitrl_types.h"#include "bitrl/envs/gymnasium/toy_text/black_jack_env.h"#include "bitrl/envs/gymnasium/toy_text/cliff_world_env.h"#include "bitrl/envs/gymnasium/toy_text/frozen_lake_env.h"#include "bitrl/envs/gymnasium/toy_text/taxi_env.h"#include "bitrl/network/rest_rl_env_client.h"#include <any>#include <iostream>#include <string>#include <unordered_map>
Namespaces | |
| namespace | example_1 |
Functions | |
| void | example_1::test_frozen_lake (RESTRLEnvClient &server) |
| void | example_1::test_taxi (RESTRLEnvClient &server) |
| void | example_1::test_black_jack (RESTRLEnvClient &server) |
| void | example_1::test_cliff_world (RESTRLEnvClient &server) |
| int | main () |
Variables | |
| const std::string | example_1::SERVER_URL = "http://0.0.0.0:8001/api" |
| int main | ( | ) |