bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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body_rotation.h File Reference
#include "bitrl/bitrl_types.h"
#include <initializer_list>
#include <ostream>
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Classes

struct  bitrl::rigid_bodies::RBRotation
 struct RBTranslation utility struct representing More...
 

Namespaces

namespace  bitrl
 
namespace  bitrl::rigid_bodies
 

Functions

std::ostream & bitrl::rigid_bodies::operator<< (std::ostream &out, const RBRotation &info)