bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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bitrl::utils::geom::VertexActiveBoundary Struct Reference

#include <mesh_predicates.h>

Public Member Functions

template<typename ITERATOR >
bool operator() (const ITERATOR *itr) const
 

Member Function Documentation

◆ operator()()

template<typename ITERATOR >
bool bitrl::utils::geom::VertexActiveBoundary::operator() ( const ITERATOR itr) const
inline

The documentation for this struct was generated from the following file: