bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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bitrl::utils::geom::VertexActiveBoundary Struct Reference
#include <
mesh_predicates.h
>
Public Member Functions
template<
typename
ITERATOR
>
bool
operator()
(
const
ITERATOR
*
itr
)
const
Member Function Documentation
◆
operator()()
template<
typename
ITERATOR
>
bool
bitrl::utils::geom::VertexActiveBoundary::operator()
(
const
ITERATOR
*
itr
)
const
inline
The documentation for this struct was generated from the following file:
libs/bitrl/src/bitrl/utils/geometry/mesh/
mesh_predicates.h
bitrl
utils
geom
VertexActiveBoundary
Generated by
1.9.8