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bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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struct MultiArmedBanditsSpace specifies the MultiArmedBandits state-action space More...
#include <multi_armed_bandits.h>
Public Types | |
| typedef Null | state_space |
| The type describing the state space for the environment. | |
| typedef Null | state_type |
| The type of the state. | |
| typedef Null | action_space |
| The type of the action space for the environment. | |
| typedef uint_t | action_type |
| The type of the action to be undertaken in the environment. | |
struct MultiArmedBanditsSpace specifies the MultiArmedBandits state-action space
The type of the action space for the environment.
The type of the action to be undertaken in the environment.
The type describing the state space for the environment.
The type of the state.