bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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bitrl::dynamics::QuadrotorDynamicsConfig Struct Reference

#include <quadrotor_dynamics.h>

Public Attributes

bool use_gravity {true}
 flag indicating if gravity is used
 
bool use_description_matrices {false}
 
real_t mass
 mass
 
real_t l
 the arm length
 
real_t k_1
 Proportionality constant to scale the morot velocity.
 
real_t k_2
 Proportionality constant to scale the morot velocity used when calculating torques.
 
real_t dt
 The time step to ise.
 
real_t Jx
 
real_t Jy
 
real_t Jz
 

Member Data Documentation

◆ dt

real_t bitrl::dynamics::QuadrotorDynamicsConfig::dt

The time step to ise.

◆ Jx

real_t bitrl::dynamics::QuadrotorDynamicsConfig::Jx

◆ Jy

real_t bitrl::dynamics::QuadrotorDynamicsConfig::Jy

◆ Jz

real_t bitrl::dynamics::QuadrotorDynamicsConfig::Jz

◆ k_1

real_t bitrl::dynamics::QuadrotorDynamicsConfig::k_1

Proportionality constant to scale the morot velocity.

◆ k_2

real_t bitrl::dynamics::QuadrotorDynamicsConfig::k_2

Proportionality constant to scale the morot velocity used when calculating torques.

◆ l

real_t bitrl::dynamics::QuadrotorDynamicsConfig::l

the arm length

◆ mass

real_t bitrl::dynamics::QuadrotorDynamicsConfig::mass

mass

◆ use_description_matrices

bool bitrl::dynamics::QuadrotorDynamicsConfig::use_description_matrices {false}

◆ use_gravity

bool bitrl::dynamics::QuadrotorDynamicsConfig::use_gravity {true}

flag indicating if gravity is used


The documentation for this struct was generated from the following file: