bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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bitrl::ActiveBoundaryObject Struct Reference

#include <predicates.h>

Public Member Functions

 ActiveBoundaryObject ()
 
template<typename ITERATOR >
bool operator() (const ITERATOR *itr) const
 

Constructor & Destructor Documentation

◆ ActiveBoundaryObject()

bitrl::ActiveBoundaryObject::ActiveBoundaryObject ( )
inline

Member Function Documentation

◆ operator()()

template<typename ITERATOR >
bool bitrl::ActiveBoundaryObject::operator() ( const ITERATOR *  itr) const
inline

The documentation for this struct was generated from the following file: