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bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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#include <any>#include <map>#include <stdexcept>#include <unordered_map>

Go to the source code of this file.
Namespaces | |
| namespace | bitrl |
| namespace | bitrl::utils |
Functions | |
| template<typename OutT > | |
| OutT | bitrl::utils::resolve (const std::string &name, const std::map< std::string, std::any > &input) |
| template<typename OutT > | |
| OutT | bitrl::utils::resolve (const std::string &name, const std::unordered_map< std::string, std::any > &input) |