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bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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#include "cuberl/base/cuberl_types.h"#include "cuberl/rl/algorithms/dp/value_iteration.h"#include "cuberl/rl/trainers/rl_serial_agent_trainer.h"#include "bitrl/utils/io/csv_file_writer.h"#include "bitrl/network/rest_rl_env_client.h"#include "bitrl/envs/gymnasium/toy_text/frozen_lake_env.h"#include <boost/log/trivial.hpp>#include <tuple>
Namespaces | |
| namespace | rl_example_8 |
Typedefs | |
| typedef FrozenLake< 4 > | rl_example_8::env_type |
| typedef ValueIteration< env_type > | rl_example_8::solver_type |
Functions | |
| int | main () |
Variables | |
| const std::string | rl_example_8::SERVER_URL = "http://0.0.0.0:8001/api" |
| const std::string | rl_example_8::SOLUTION_FILE = "value_iteration_frozen_lake_v1.csv" |
| const std::string | rl_example_8::REWARD_PER_ITR = "reward_per_itr.csv" |
| const std::string | rl_example_8::POLICY = "policy.csv" |
| int main | ( | ) |