bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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node.h File Reference
#include "bitrl/bitrl_types.h"
#include "bitrl/utils/geometry/geom_point.h"
#include "bitrl/utils/geometry/mesh/face_element.h"
#include <any>
#include <array>
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Classes

class  bitrl::utils::geom::Node< dim >
 Wraps the notion of a node. A node is simply a point in dim-space that can hold dofs. More...
 

Namespaces

namespace  bitrl
 
namespace  bitrl::utils
 
namespace  bitrl::utils::geom