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bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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#include "cuberl/extern/enum.h"#include <string>
Go to the source code of this file.
Namespaces | |
| namespace | cubeai |
| namespace | cubeai::utils |
Functions | |
| cubeai::utils::BETTER_ENUM (LossType, char, INVALID_TYPE=-1, CROSS_ENTROPY=0, MSE) | |
| The RenderModeType enum. | |
| std::string | cubeai::utils::to_string (LossType type) |
| to_string. Returns the RenderModeType to its stringrepresentation | |
| constexpr bool | cubeai::utils::compare (LossType tp1, LossType tp2) |
| compare | |