bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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envs_utils.h File Reference
#include "bitrl/bitrl_config.h"
#include "bitrl/bitrl_types.h"
#include <vector>
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Namespaces

namespace  bitrl
 
namespace  bitrl::envs
 

Functions

template<typename EnvType , typename ActionSelector >
std::vector< typename EnvType::time_step_type > bitrl::envs::create_trajectory (EnvType &env, ActionSelector &action_selector, uint_t max_steps)