bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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env_types.h File Reference
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Classes

struct  bitrl::envs::ScalarDiscreteEnv< state_end, action_end, state_start, action_start >
 
struct  bitrl::envs::ContinuousVectorStateDiscreteActionEnv< StateSpaceSize, action_end, action_start, StateSpaceItemType >
 
struct  bitrl::envs::ContinuousVectorStateContinuousVectorActionEnv< StateSpaceSize, ActionSpaceSize, StateSpaceItemType, ActionSpaceItemType >
 
struct  bitrl::envs::ContinuousVectorStateContinuousScalarBoundedActionEnv< StateSpaceSize, action_end, real_range, action_start, StateSpaceItemType >
 
struct  bitrl::envs::DiscreteVectorStateDiscreteActionEnv< StateSpaceSize, AS, AE, StateSpaceItemType >
 

Namespaces

namespace  bitrl
 
namespace  bitrl::envs