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bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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Helper class that wraps non template dependent parameters and common to every mesh entity. More...
#include <mesh_entity.h>

Public Member Functions | |
| MeshEntity () | |
| Constructor. | |
| MeshEntity (uint_t id, uint_t pid, const std::any &data) | |
| Constructor. | |
| uint_t | get_id () const |
| Returns the id of the element. | |
| void | set_id (uint_t id) |
| Set the id of the element. | |
| uint_t | get_pid () const |
| Returns the id of the element. | |
| void | set_pid (uint_t id) |
| Set the id of the element. | |
| bool | has_valid_id () const |
| bool | is_active () const |
| void | set_active_flag (bool f) |
Helper class that wraps non template dependent parameters and common to every mesh entity.
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Constructor.
Constructor.
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Returns the id of the element.
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Returns the id of the element.
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