bitrl & cuberl Documentation
Simulation engine for reinforcement learning agents
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epsilon_decay_options.h
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1#ifndef EPSILON_DECAY_OPTIONS_H
2#define EPSILON_DECAY_OPTIONS_H
3
4#include "cuberl/extern/enum.h"
5#include <string>
6
7namespace cuberl {
8namespace rl {
9
13BETTER_ENUM(EpsilonDecayOptionType, char, INVALID_TYPE=0, NONE, EXPONENTIAL, INVERSE_STEP, CONSTANT_RATE);
14
15
20
21inline
22std::string to_string(EpsilonDecayOptionType type){return type._to_string();}
23
24
25}
26
27}
28
29#endif // EPSILON_DECAY_OPTIONS_H
std::string to_string(EpsilonDecayOptionType type)
to_string. Returns the RenderModeType to its stringrepresentation
Definition epsilon_decay_options.h:22
BETTER_ENUM(EpsilonDecayOptionType, char, INVALID_TYPE=0, NONE, EXPONENTIAL, INVERSE_STEP, CONSTANT_RATE)
The RenderModeType enum.
Various utilities used when working with RL problems.
Definition cuberl_types.h:16